STOMP
STOMP is a text-orientated wire protocol that allows STOMP clients to communicate with STOMP Brokers. Apache ActiveMQ Artemis supports STOMP 1.0, 1.1 and 1.2.
STOMP clients are available for several languages and platforms making it a good choice for interoperability.
By default there are acceptor
elements configured to accept STOMP connections
on ports 61616
and 61613
.
See the general Protocols and Interoperability
chapter for details on configuring an acceptor
for STOMP.
Refer to the STOMP examples for a look at some of this functionality in action.
Limitations
The STOMP specification identifies transactional acknowledgements as an
optional feature. Support for transactional acknowledgements is not implemented
in Apache ActiveMQ Artemis. The ACK
frame can not be part of a transaction.
It will be ignored if its transaction
header is set.
Virtual Hosting
Apache ActiveMQ Artemis currently doesn't support virtual hosting, which means
the host
header in CONNECT
frame will be ignored.
Mapping STOMP destinations to addresses and queues
STOMP clients deals with destinations when sending messages and subscribing. Destination names are simply strings which are mapped to some form of destination on the server - how the server translates these is left to the server implementation.
In Apache ActiveMQ Artemis, these destinations are mapped to addresses and queues depending on the operation being done and the desired semantics (e.g. anycast or multicast).
Logging
Incoming and outgoing STOMP frames can be logged by enabling DEBUG
for
org.apache.activemq.artemis.core.protocol.stomp.StompConnection
. This can be
extremely useful for debugging or simply monitoring client activity. Along with
the STOMP frame itself the remote IP address of the client is logged as well as
the internal connection ID so that frames from the same client can be correlated.
Sending
When a STOMP client sends a message (using a SEND
frame), the protocol
manager looks at the message to determine where to route it and potentially how
to create the address and/or queue to which it is being sent. The protocol
manager uses either of the following bits of information from the frame to
determine the routing type:
The value of the
destination-type
header. Valid values areANYCAST
andMULTICAST
(case sensitive).The "prefix" on the
destination
header. See additional info on prefixes.
If no indication of routing type is supplied then the default defined in the
corresponding default-address-routing-type
& default-queue-routing-type
address-settings will be used.
The destination
header maps to an address of the same name. If the
destination
header used a prefix then the prefix is stripped.
Subscribing
When a STOMP client subscribes to a destination (using a SUBSCRIBE
frame),
the protocol manager looks at the frame to determine what subscription
semantics to use and potentially how to create the address and/or queue for the
subscription. The protocol manager uses either of the following bits of
information from the frame to determine the routing type:
The value of the
subscription-type
header. Valid values areANYCAST
andMULTICAST
(case sensitive).The "prefix" on the
destination
header. See additional info on prefixes.
If no indication of routing type is supplied then the default defined in the
corresponding default-address-routing-type
& default-queue-routing-type
address-settings will be used.
The destination
header maps to an address of the same name if multicast is
used or to a queue of the same name if anycast is used. If the destination
header used a prefix then the prefix is stripped.
STOMP heart-beating and connection-ttl
Well behaved STOMP clients will always send a DISCONNECT
frame before closing
their connections. In this case the server will clear up any server side
resources such as sessions and consumers synchronously. However if STOMP
clients exit without sending a DISCONNECT
frame or if they crash the server
will have no way of knowing immediately whether the client is still alive or
not. STOMP connections therefore default to a connection-ttl
value of 1
minute (see chapter on connection-ttl for more
information. This value can be overridden using the connection-ttl-override
property or if you need a specific connectionTtl for your stomp connections
without affecting the broker-wide connection-ttl-override
setting, you can
configure your stomp acceptor with the connectionTtl
property, which is used
to set the ttl for connections that are created from that acceptor. For
example:
<acceptor name="stomp-acceptor">tcp://localhost:61613?protocols=STOMP;connectionTtl=20000</acceptor>
The above configuration will make sure that any STOMP connection that is
created from that acceptor and does not include a heart-beat
header or
disables client-to-server heart-beats by specifying a 0
value will have its
connection-ttl
set to 20 seconds. The connectionTtl
set on an acceptor will
take precedence over connection-ttl-override
. The default connectionTtl
is
60,000 milliseconds.
Since STOMP 1.0 does not support heart-beating then all connections from STOMP
1.0 clients will have a connection TTL imposed upon them by the broker based on
the aforementioned configuration options. Likewise, any STOMP 1.1 or 1.2
clients that don't specify a heart-beat
header or disable client-to-server
heart-beating (e.g. by sending 0,X
in the heart-beat
header) will have a
connection TTL imposed upon them by the broker.
For STOMP 1.1 and 1.2 clients which send a non-zero client-to-server
heart-beat
header value then their connection TTL will be set accordingly.
However, the broker will not strictly set the connection TTL to the same value
as the specified in the heart-beat
since even small network delays could then
cause spurious disconnects. Instead, the client-to-server value in the
heart-beat
will be multiplied by the heartBeatToConnectionTtlModifier
specified on the acceptor. The heartBeatToConnectionTtlModifier
is a decimal
value that defaults to 2.0
so for example, if a client sends a heart-beat
header of 1000,0
the the connection TTL will be set to 2000
so that the
data or ping frames sent every 1000 milliseconds will have a sufficient cushion
so as not to be considered late and trigger a disconnect. This is also in
accordance with the STOMP 1.1 and 1.2 specifications which both state, "because
of timing inaccuracies, the receiver SHOULD be tolerant and take into account
an error margin."
The minimum and maximum connection TTL allowed can also be specified on the
acceptor via the connectionTtlMin
and connectionTtlMax
properties
respectively. The default connectionTtlMin
is 1000 and the default
connectionTtlMax
is Java's Long.MAX_VALUE
meaning there essentially is no
max connection TTL by default. Keep in mind that the
heartBeatToConnectionTtlModifier
is relevant here. For example, if a client
sends a heart-beat
header of 20000,0
and the acceptor is using a
connectionTtlMax
of 30000
and a default heartBeatToConnectionTtlModifier
of
2.0
then the connection TTL would be 40000
(i.e. 20000
* 2.0
) which
would exceed the connectionTtlMax
. In this case the server would respond to
the client with a heart-beat
header of 0,15000
(i.e. 30000
/ 2.0
). As
described previously, this is to make sure there is a sufficient cushion for
the client heart-beats in accordance with the STOMP 1.1 and 1.2 specifications.
The same kind of calculation is done for connectionTtlMin
.
The minimum server-to-client heart-beat value is 500ms.
Note:
Please note that the STOMP protocol version 1.0 does not contain any heart-beat frame. It is therefore the user's responsibility to make sure data is sent within connection-ttl or the server will assume the client is dead and clean up server side resources. With STOMP 1.1 users can use heart-beats to maintain the life cycle of stomp connections.
Selector/Filter expressions
STOMP subscribers can specify an expression used to select or filter what the
subscriber receives using the selector
header. The filter expression syntax
follows the core filter syntax described in the Filter
Expressions documentation.
STOMP and JMS interoperability
Sending and consuming STOMP message from JMS or Core API
STOMP is mainly a text-orientated protocol. To make it simpler to interoperate
with JMS and Core API, our STOMP implementation checks for presence of the
content-length
header to decide how to map a STOMP 1.0 message to a JMS
Message or a Core message.
If the STOMP 1.0 message does not have a content-length
header, it will be
mapped to a JMS TextMessage or a Core message with a single nullable
SimpleString in the body buffer.
Alternatively, if the STOMP 1.0 message has a content-length
header, it
will be mapped to a JMS BytesMessage or a Core message with a byte[] in the
body buffer.
The same logic applies when mapping a JMS message or a Core message to STOMP. A
STOMP 1.0 client can check the presence of the content-length
header to
determine the type of the message body (String or bytes).
Message IDs for STOMP messages
When receiving STOMP messages via a JMS consumer or a QueueBrowser, the
messages have no properties like JMSMessageID by default. However this may
bring some inconvenience to clients who wants an ID for their purpose. The
broker STOMP provides a parameter to enable message ID on each incoming STOMP
message. If you want each STOMP message to have a unique ID, just set the
stompEnableMessageId
to true. For example:
<acceptor name="stomp-acceptor">tcp://localhost:61613?protocols=STOMP;stompEnableMessageId=true</acceptor>
When the server starts with the above setting, each stomp message sent through
this acceptor will have an extra property added. The property key is
amq-message-id
and the value is a String representation of a long type
internal message id prefixed with STOMP
, like:
amq-message-id : STOMP12345
The default stomp-enable-message-id
value is false
.
Durable Subscriptions
The SUBSCRIBE
and UNSUBSCRIBE
frames can be augmented with special headers
to create and destroy durable subscriptions respectively.
To create a durable subscription the client-id
header must be set on the
CONNECT
frame and the durable-subscription-name
must be set on the
SUBSCRIBE
frame. The combination of these two headers will form the identity
of the durable subscription.
To delete a durable subscription the client-id
header must be set on the
CONNECT
frame and the durable-subscription-name
must be set on the
UNSUBSCRIBE
frame. The values for these headers should match what was set on
the SUBSCRIBE
frame to delete the corresponding durable subscription.
Aside from durable-subscription-name
, the broker also supports
durable-subscriber-name
(a deprecated property used before
durable-subscription-name
) as well as activemq.subscriptionName
from ActiveMQ
5.x. This is the order of precedence if the frame contains more than one of these:
1) durable-subscriber-name
2) durable-subscription-name
3) activemq.subscriptionName
It is possible to pre-configure durable subscriptions since the STOMP
implementation creates the queue used for the durable subscription in a
deterministic way (i.e. using the format of client-id
.subscription-name
).
For example, if you wanted to configure a durable subscription on the address
myAddress
with a client-id of myclientid
and a subscription name of
mysubscription
then configure the durable subscription:
<addresses>
<address name="myAddress">
<multicast>
<queue name="myclientid.mysubscription"/>
</multicast>
</address>
</addresses>
Handling of Large Messages with STOMP
STOMP clients may send very large frame bodies which can exceed the size of the
broker's internal buffer, causing unexpected errors. To prevent this situation
from happening, the broker provides a STOMP configuration attribute
stompMinLargeMessageSize
. This attribute can be configured inside a stomp
acceptor, as a parameter. For example:
<acceptor name="stomp-acceptor">tcp://localhost:61613?protocols=STOMP;stompMinLargeMessageSize=10240</acceptor>
The type of this attribute is integer. When this attributed is configured, the
broker will check the size of the body of each STOMP frame arrived from
connections established with this acceptor. If the size of the body is equal or
greater than the value of stompMinLargeMessageSize
, the message will be
persisted as a large message. When a large message is delievered to a STOMP
consumer, the broker will automatically handle the conversion from a large
message to a normal message, before sending it to the client.
If a large message is compressed, the server will uncompressed it before
sending it to stomp clients. The default value of stompMinLargeMessageSize
is
the same as the default value of
min-large-message-size.
Web Sockets
Apache ActiveMQ Artemis also support STOMP over Web Sockets. Modern web browsers which support Web Sockets can send and receive STOMP messages.
STOMP over Web Sockets is supported via the normal STOMP acceptor:
<acceptor name="stomp-ws-acceptor">tcp://localhost:61614?protocols=STOMP</acceptor>
With this configuration, Apache ActiveMQ Artemis will accept STOMP connections
over Web Sockets on the port 61614
. Web browsers can then connect to
ws://<server>:61614
using a Web Socket to send and receive STOMP messages.
A companion JavaScript library to ease client-side development is available from GitHub (please see its documentation for a complete description).
The payload length of Web Socket frames can vary between client
implementations. By default the broker will accept frames with a payload length
of 65,536. If the client needs to send payloads longer than this in a single
frame this length can be adjusted by using the stompMaxFramePayloadLength
URL
parameter on the acceptor.
The stomp-websockets
example shows how to configure an Apache ActiveMQ
Artemis broker to have web browsers and Java applications exchanges messages.